Spektra

Design Build - DX EDIT Expo

Student: Gloria Zhou, Agnes Yuen,  Adrian Chiu, Pamela Lin

Oct/ 1-4/ 2017

 


SPEKTRA is an interactive experience that reflects the visual impact one has on their surrounding environment. The darkness shrouds one’s ability to discern reality and it is only with light that one must confront actuality. Like an optical illusion, the intent is that visitors become more perceptive of their surroundings through the interactive experience. As visitors approach the installation, motion is detected and the screen reacts accordingly. As more of people enter the space, their movement increasingly distorts and disturbs the projected image. As less movement is detected, the projection reflects the decrease in disruption and returns to its initial barren stillness. Incorporating Lumo Play and projection, attendants are encouraged to interact with the projected visual. The visual projections are designed by Ryerson’s V4 Lab 2017 workshop participants.

 

 

Fabrication + Process